Seller: W3 Innovations, LLC
Price: $ 0.99
Requirements: iPhone or iPod touch, OS 2.2.1 or later
Graphics - 4/5 Creativity - 3.5/5 Gameplay - 3/5 Controls - 4.5/5
App-reciation - 3.75/5
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Tag Games launches innovative, and highly anticipated,
iPhone space farming sim
DUNDEE, UK & SAN FRANCISCO, CA USA – 28th February 2010
Mobile and handheld games publisher/developer Tag Games, is pleased to announce the launch of their innovative, and highly anticipated, iPhone space farming sim Astro Ranch. The out of this world iPhone game available in the App Store today, promises a game experience like no other, mashing up resource management with RPG, mini-game elements and is built with the Scoreloop social infrastructure.
The adventure begins as Sindy and Max, the intrepid Starlight twins, blast off from earth for an adventure beyond the stars. Disaster is close at hand however, for as the twins fight for control of the rocket, irreparable damage is done to the control system. Now the rocket is on a collision course with a strange alien planet and only one escape pod remains…
After surviving the crash landing you find yourself alone… or so you thought! The crater in which you’ve landed is occupied by a variety of aliens, some more friendly than others. The only option is to follow through on your prime directive and set up a ranch!
A large variety of alien crops, animals and tools are available to help you build the ranch of your dreams. Watch the stock market daily to ensure you get the best price and as you gain experience purchase the many upgrades that are available to help productivity. If farming gets you down then the locals will provide you with a variety of odd jobs, or you could kick back and enjoy a spot of fishing or gold panning down at the river.
Astro Ranch has a host of social features powered by Scoreloop that allow you to share your game experience with others. You can send letters, gifts and galactic chips to friends; compare ranch values and boast of your achievements on Facebook!
Paul Farley Managing Director of Tag Games comments “At last the iPhone has a farming game to be proud of! Astro Ranch takes the genre to a whole new level with a captivating alien world brought to life in glorious 3D, and a mix of game-play styles to appeal to all types of players.” he continues… “Astro Ranch has had our entire studio and our beta testers hooked for months. We hope that iPhone game players enjoy playing it just as much as we’ve enjoyed creating it!”
He is also said to have been overheard to cry “yee haa space cowboy!!!” but this is currently unsubstantiated.
Marc Grumpier CEO of Scoreloop added “Astro Ranch belongs into a new category of games that were designed from the ground up with social interaction in mind. Astro Ranch is awesome because it integrates these social features seamlessly into the game rather than forcing players into a far off external platform. This direct and seamless integration of social features is what Scoreloop is designed for. Simply because it delivers the best end-user and brand experience.”
More about Astro Ranch:
- The best space farming game in the galaxy… ever!
- Amazing alien world bought to life with awesome 3D graphics.
- Ranch management and quest based game-play.
- Wide variety of alien crops, animals, characters, tools and upgrades.
- Awesome fishing, gold panning and tree shaking mini-games.
- Social features allow you to connect and compete with friends
- Customise your game with downloadable clothes and décor (additional cost)
Astro Ranch is available now from the App Store at a special limited time launch price of $2.99 / £1.79 / Euro 2.39.
In addition the first 50,000 downloads will also include a free golden Mayor statue.
App store link: http://itunes.apple.com/app/id349922130?mt=8
“This might just be the best iPhone game yet…” Gizmodo
“Already looks like it could be the iPhone killer game!” TouchArcade
“I had a great time visiting Astro Ranch, and came away extremely impressed with what Tag have achieved on the platform.” 4.5 out of 5 TouchGen.com
“We think Astro Ranch could be a biggie…” Pocket Gamer
About Tag Games
Tag Games is an independent game developer/publisher based in Dundee, Scotland. Tag has quickly established itself as a leader in the creation of games for mobile and handheld digital download platforms. We have earned critical acclaim and commercial success with a number of titles including our recent top 10 iPhone hit Car Jack Streets. We have extensive experience of game development for the most important mobile platforms including iPhone, Android, PSP minis, DSi Ware, Blackberry, J2ME and BREW.
Tag’s reputation for flexibility, innovation and delivery is second to none, successfully balancing the creation of original IP alongside development of licensed and commission titles. Tag Games partners include Endemol, Namco Bandai, Virgin Atlantic, Connect2Media, I-play, Big Fish Games and Wildfire Studios.
Scoreloop lets players share their gaming experiences with friends. The company provides infrastructure, implementation services and enhanced end user experiences for game publishers to enable mobile social gaming. The team’s background is in developing and deploying high-volume, secure server architectures. Scoreloop’s social gaming technologies build community and drive game discovery. Scoreloop is venture funded and has a presence in the US, Europe and Asia. To find out more about Scoreloop visit www.scoreloop.com and follow us on Twitter or Facebook: Scoreloop.
99Games brings Merscom’s hit game
Mystic Emporium for iPhone
A captivating time management game that urges players to take over a magic shop and turn it into a thriving business
New Udupi, India, Feb 27, 2010: 99Games, leading developer and publisher of iPhone and iPod touch games, today announced the release of Mystic Emporium for iPhone. The game follows the adventure of Lilly, an enchanting young witch, as she takes over Mystic Emporium to fulfill her life-long dream of running her own magic shop. Merscom had released the Windows and Mac versions of this game in May last year, which was a huge hit. The iPhone version of the game has several tweaks in the game play as well as major user interface enhancements to suit the platform. Mystic Emporium marks the entry of 99Games into the popular genre of Time Management games.
In Mystic Emporium, the players are given charge of a magic shop. They must brew potions for all the magical creatures that visit the shop and sell artifacts to run the emporium. As the game progresses, the number of customers will increase and the players will have to make sure that they satisfy the customers to achieve their goal.
Key Features include:
- 24 levels of game play along with a Match-3 mini game that the players can play to unlock different kinds of charms.
- Upgrades of different value that can be purchased to improve the shop as well as make the task easier.
- Several trophies can be earned as rewards on achieving predefined goals and 12 unique magic items can be unlocked for use and sale.
- 7 different kinds of customers to be managed, each with a varying level of patience.
“Mystic Emporium was the most successful time management game we ever did,’ said Lloyd Melnick, Chief Customer Officer at Merscom, “and we are really happy to partner with a company of 99Games quality to bring this great gameplay to the iPhone.”
“Mystic Emporium is a fantastic game and will serve as a unique addition to the category of time management games on the App Store”, said Anila Andrade of 99Games. “The game is sure to cast its spell on gamers who love time management games and are looking for something new”, she added.
The game is now available on the App Store for $ 3.99.
App Store Link: http://itunes.apple.com/us/app/mystic-emporium/id356828783?mt=8
YouTube Link: http://www.youtube.com/watch?v=N4FApl4XCRs
More details about the game can be found on the 99Games website:
The other titles developed by 99Games for the iPhone and iPod touch include Create A Mall, Chess Elite, Christmas Sudoku, WordsWorth and Wordulous.
Merscom is a global publisher of mass market social media, computer and video games that distributes games through multiple channels, multiple platforms and multiple revenue models. Merscom's channels include social media networks such as Facebook, MySpace, vKontakte, and Bebo, online sale through major portals worldwide, retail distribution in the US and Europe, and games on Microsoft® Xbox Live® Arcade. Merscom produces entertaining products for gamers of all ages and guarantees all customers a great experience. For more information, visit www.merscom.com.
99Games is a leading developer and publisher of games for the iPhone and iPod touch. With a series of successful titles under its belt, the company is focused on bringing out some memorable old games that will enthrall gamers all over the world and a gazillion other new casual games to keep the players totally gripped.
Visit http://www.99games.in for more details.
Copyright © 2010, 99Games Online Pvt. Ltd. All rights reserved.
Price: $ 1.99
Requirements: iPhone or iPod touch, OS 3.1 or later
Seller: Big Blue Bubble Inc.
Price: $ 2.99
Requirements: iPhone or iPod touch, OS 3.1 or later
Graphics - 5/5 Creativity - 4.75/5 Gameplay - 5/5 Controls - 5/5
App-reciation - 5/5
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Get a fresh spin on Jigsaw apps with Spin Puzzle by Seremeres Games
Seremeres Games Launches its First Title “Spin Puzzle” for iPhone and iPod Touch
February 15th, 2010, London, ON - Seremeres Games is proud to announce the release of its frst game Spin Puzzle on the iPhone and iPod Touch platforms. A new take on the jigsaw puzzle game, Spin Puzzle offers a great user experience and unique art. Spin Puzzle is being made available at an introductory rate of just $0.99 to celebrate the inaugural launch of the company.
"We noticed that jigsaw puzzles tended to suffer from a series of problems on mobile devices and we thought we could come up with a solution" said Serena Samborski, CEO of Seremeres Games and designer of Spin Puzzle. "While the iPhone's higher resolution and large screen offer much better graphical area, the issue of control and clutter really interfere with gameplay with more traditional approaches on mobile platforms. Our cardinal dynamics system not only eliminated these problems, but also increase the diffculty and replayability of the standard jigsaw."
Replayability is encouraged in Spin Puzzle through the use of randomized starts for the puzzles on each load as well as having varying diffculty levels of unlockable trophies to earn while playing the games 25 puzzles. Control is simple with an intuitive touch control system of tap and drag to rotate and move pieces respectively. Simple interfaces keep load times and navigation quick for great on the go play. All the puzzle art is from works by Seremeres CEO and Spin Puzzle creator Serena Samborski, showcasing a range of anime art styles.
While Spin Puzzle is the frst Seremeres Games release the company has 4 other projects currently in production, looking to launch later this year. Optimistic about the future Serena remarked "We're thrilled to finally have a product out the door, but there's no rest for us. We've got a huge slate of developments to work on and a lot of plans for the company. It's great to have our foot in the door though, thanks to the accessibility of the App Store we can get started sooner rather than later."
Spin Puzzle is available now in the App Store for the iPhone, iPod Touch and iPad at http://itunes.com/apps/spinpuzzle.
For more information on Spin Puzzle check out http://spinpuzzle.com.
Seremeres Games takes creative rights seriously and respect artists and authors. Spin Puzzle contains no copyright or trademark infringments, no images or text appear in this game without their creator's or owner's permission.
PopCap's Plants vs. Zombies™ Is the Top-Grossing iPhone Launch Ever
More Than 300,000 Units Sold in First Nine Days; Joins Bejeweled® 2
as App Store Record-Breaker
DUBLIN, Ireland – February 25, 2010 — PopCap Games, maker of some of the world’s most popular video games, today announced that the iPhone and iPod touch adaptation of its award-winning game Plants vs. Zombies™ sold more than 300,000 units in its first nine days of availability, setting a new record for App Store launches. Plants vs. Zombies shot to number one in the units sold and "top grossing" App Store charts within 24 hours of its launch and remained there until yesterday. At a retail price point of US$2.99, Plants vs. Zombies for iPhone/touch has already grossed more than US$1 million.
PopCap also revealed that its flagship Bejeweled® 2 is now the first paid app to reach 3 million units on the App Store. Bejeweled 2 has consistently been in the top 10 of the App Store’s Top Grossing list. With the success of Plants vs. Zombies, PopCap now boasts 3 games (including Bejeweled and Peggle™) that have reached #1 on the App Store among a crowded field of more than 150,000 apps. The company’s other iPhone games, Bookworm™ and Chuzzle™, are consistently in the top 100 on the App Store.
Originally launched on the PC and Mac in May of 2009 to universal critical acclaim, Plants vs. Zombies has been expertly adapted for iPhone and iPod touch. Consumers who have purchased the iPhone adaptation agree, with more than 95% giving the game five out of five stars in the App Store's rating system - making it the highest-rated product in the App Store. Plants vs. Zombies is proving to be a global phenomenon on the App Store, reaching the #1 position on the sales charts in more than 20 countries worldwide including Canada, China, Russia, Australia, Germany, Denmark, Ireland, and Norway. Within one day of the game's launch, it joined Bejeweled 2 as one of the top five highest-grossing iPhone apps of the week.
“Plants vs. Zombies is our latest major franchise to make the jump to iPhone, and from the early customer and critical feedback it appears to be a great adaptation of the game,” said Andrew Stein, director of mobile business development at PopCap. “There's always a concern when bringing a computer game to a mobile, pocket-sized device that something will get lost in the process, but in this case the overwhelming consensus is that Plants vs. Zombies is even more fun on the smaller touch screen!"
PopCap Games (www.popcap.com) is the leading multi-platform provider of fun, easy-to-learn, captivating video games that appeal to everyone from age 6 to 106. Based in Seattle, Washington, PopCap was founded in 2000 and has a worldwide staff of over 260 people in Seattle, San Francisco, Chicago, Vancouver, B.C., Dublin, and Shanghai. Its games have been downloaded more than 1 billion times by consumers worldwide, and its flagship title, Bejeweled, has sold more than 50 million units across all platforms. Constantly acclaimed by consumers and critics, PopCap’s games are played on the Web, social platforms, desktop computers, myriad mobile devices (cell phones, smartphones, PDAs, Pocket PCs, iPod, iPhone and more), popular game consoles (such as Xbox and DS), and in-flight entertainment systems. PopCap is the only “casual games” developer with leading market share across all major sales channels, including social, Web portals, retail stores, mobile phones, MP3 players, and game devices.